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Battle Report Detail

  • 720 days ago 320 0 Dropzone Commander
  • Battle Royale
    (Main Rulebook)
  • 800 points
  • 6 turns
  • Club: Orgutal
  • Campaign: New Varanasi Campaign (BR)

Army Detail

PHR
(Team A)
VS
Scourge
(Team B)

Army Lists

PHR

Scourge

wowskyguy View Profile

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  • Published Reports: 6
  • Preferred System: Dropzone Commander
  • Total Achievements: 14
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Defend your territory and defeat any forces encountered.

PHR VS Scourge

Offensive Probe

Defend your territory and defeat any forces encountered.

Background

New Varanasi was the administrative capital of the province of Danwar on the northern continent of Eden Prime. It had large government and tourism sectors and was considered an ideal location for wealthy citizens in the north of the planet.

Timeline: Week 2 of UCM Invasion of New Varanasi.

Reconnaissance has been done and now the factions are pushing forces into New Varanasi and skirmishing on the outer parts of the city.

Deployment - PHR

Standard 800 point PHR for New Varanasi campaign, round 2

The idea was to focus on what the battlegroup is good against. That led to the following directions of conduct Hand of the Sphere -> Scourge AA

Phobos Battle Pantheoon -> Desolator

Ares Battle Pantheon -> Hunters

Immortals -> Warriors

Pegasus -> AA support (mostly vs Desolator)

Deployment - Scourge

Standard 800 point Scourge for New Varanasi campaign, round 2

Turn 1

First in was the Pegasus Group (Janus + Triton). PHR decided to let them flying close to one of the Large buildings for further deployment.

Scourge deployed second with their Warriors, letting the flying close to the same Large building as the Janus.

PHR replied with Force and Sent the Immortals full burn towards the same building area.

Scourge advanced their Prowler full 30in toward the Large Building.

PHR steadied their Ares in the middle of the field.

Scourge moved their Vanguard. Hunter more to the middle, deployed and Reapers to the side, deployed.

PHR finally entered the Hand of Sphere deploying directly in range/LOS of the landed Reapers.

Scourge cruised the Desolator towards middle board full speed. 

PHR then entered the Phobos and deployed slightly to the right of Ares group

Turn 2

Desolator advanced to main PHR force. PHR fired and destroyed 1x Reaper, 2x Prowler, 1x Hunter, 1Dp on Desolator.

Turn 3

Scourge won initiative and moved the Desolator to max effect. Both Phobos got 1dp, one Ares was destroyed, Juno 1dp. Phobos fired to no effect on the Desolator, Janus fired as well. 

Turn 4

Immotals managed to do 4 points of damage on the Desolator from intrinsic AA fire from the windows of the large building. Several other craft destroyed. Hunters and Reapers were vaporized by Zeus, Odin and some lucky shots of the Neptunes. 

Turn 5

Remaining Phobos tried to run away and got blow by Marauder fire. Situation very desperate for both sides as the Scourge had some air presence but the only ground force was the Warriors facing the Zeus. PHR had still both Immortals, Zeus & Odin. Last Janus was destoryed

Turn 6

Very little to do on both sides. Infantry inside buildings was untouchable with current weapons. Both sides had ground units on opponent side, meaning no 3VPs. Only VPs were from destroyed squads. 3 each. 

Desolator
Man of the Match

Roger used this units to good effect. It was his first time playing with it, but he maneuvered it very well as to make a lot of damage on the PHR side. 

White Phobos down
BFU (Biggest F*** Up)

Having lost a lot of units and not being able to counter the Scourge Desolator, PHR decided to retreat (to the enemy side of the table) the last damaged Phobos. Mounted and moved on turn 4, moved and dismounted on turn 5. A good safe distance from the Desolator and other Scourge units. But it was easily reachable by one of the squad-less Marauders floating around the table. Scourge advanced the Marauder on turn 5 and finished the Phobos. PHR should have left the Phobos onboard till game end.

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Final Summary

Close game. Lots of tough decisions. PHR and Scourge tied on 3 VPs each (one per enemy squad destroyed). Counting kill points, PHR won by 12 kill points only. PHR 11, Scourge 09

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Other Battle Reports from the New Varanasi Campaign (BR) Campaign - View all Battle Reports

Knife Fight
(PHR VS Shaltari) - By wowskyguy
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Mission Take and Extract
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Offensive Probe (second run)
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751 days ago 248 0 Comments
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Other Dropzone Commander Battle Reports

Too many Quarters
(PHR VS Shaltari) - By wowskyguy
663 days ago 266 0 Comments
Points 1,000
Mission Ground Control
(Official Tournament Pack 2015)
Knife Fight
(PHR VS Shaltari) - By wowskyguy
681 days ago 208 0 Comments
Points 1,000
Mission Take and Extract
(Official Tournament Pack 2015)
Take & Extract
(PHR VS UCM) - By wowskyguy
696 days ago 516 0 Comments
Points 1,500
Mission Take and Extract
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Offensive Probe (second run)
(PHR VS Shaltari) - By wowskyguy
702 days ago 178 0 Comments
Points 800
Mission Battle Royale
(Main Rulebook)

Skirmish 800 pts

PHR Standard Roster 777 pts

 - Hand of the Sphere 186 ptsCommand Squad: Zeus, Odin, Neptune 186 pts

- Battle Pantheon 166 ptsBattle Squad: 2x Phobos, Neptune 166 pts

 - Battle Pantheon 124 ptsBattle Squad: 2x Ares, Neptune 124 pts

 - Immortals 224 ptsImmortals: 2x Immortals, Neptune, 2x Juno A1 152 ptsImmortals: 2x Immortals 72 pts

 - Pegasus Group 77 ptsJanus Squad: 2x Janus, Triton A2(+Stealth Missiles, +Miniguns) 77 pts

Skirmish 800 pts

Standard Roster 797 pts

 - Oppressors 196 ptsDesolator: Desolator 140 ptsMinders: 4x Minder, Intruder Beta 56 pts

 - Vanguard 304 ptsHunter Squad: 3x Hunter, Marauder 146 ptsReaper Squad: 3x Reaper, Marauder 158 pts

- Warriors 237 ptsWarrior Horde: 3x Warriors, Marauder, 2x Invader 156 ptsWarrior Horde: 3x Warriors 81 pts

- Occupation Patrol 60 ptsProwlers: 4x Prowler, Intruder Beta 60 pts

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